Here's a followup to my earlier rant reacting to a Times Online report suggesting that the UK plans to slap cigarette-style health warnings on video games. The report behind all that hoopla's now out, and among other things, it calls for BBFC ratings to supplant PEGI ratings on the front of game boxes, and for the BBFC to take a leading role in rating and regulating game sales in the UK.
Why choose a populist TV celebrity psychologist for this report? Why not Jade Goody? Seriously, this is a political matter of state control over children. There are many far better qualified people who could have written it.
In the same way you wouldn’t let your 11 to 12 year-old watch the Texas Chainsaw Massacre, which is an 18-rated film, you really shouldn’t be letting them play 18-rated video games.
I agree. Common sense, right? If so, why does the report spend much of its ink criticizing the ratings industry for what's ultimately a parental responsibility? Is it because criticizing parents directly is off limits? Career-damaging because it's too pointed and potentially offensive? Because we're too timid to admonish the real buck-stops-with-them policy makers? That we need intermediary scapegoats to channel professional fecklessness?
Now what Byron proposes in the report, as it relates to video games, is a hybrid classification system, in which:
- BBFC logos are on the front of all games (i.e. 18,15,12,PG and U).
- PEGI will continue to rate all 3+ and 7+ games and their equivalent logos (across all age ranges) will be on the back of all boxes.
Hybrid, then, but only in the unbalanced sense that primary video game rating responsibilities will be transferred to the BBFC. The thinking, plainly, is that the BBFC, which by the way stands for British Board of Film Classification, is more familiar and comprehensible to parents than PEGI, and that the PEGI symbols are too confusing.
So instead of supporting all the terrific work that PEGI's already done and calling for simple classification reforms like the addition of text labels to PEGI's symbols (e.g. "fear," "sex," "violence," etc. below the black and white pictures), Byron instead argues for classic British protectionism:
As PEGI is a ‘pan-European’ system, the ratings have to account for the different sensitivities of all member countries. This means that the ratings given reflect a much wider spectrum of views than a national system, catering for just UK sensitivities might do.
Be aware that the BBFC, which selectively rates some but not all video games, is the organization responsible for banning Manhunt 2 from release in the UK.
If there's going to be one ratings system, it should be PEGI. With PEGI, they think very carefully about age [appropriateness], but the BBFC is set up to rate films, and it takes that approach for games when a different approach is required.
PEGI breaks it down to a different level. If there's bad language it will give you a specific symbol, if there's gambling there's another symbol, and some games will have a whole raft of symbols on the back. It's a different depth, it's more sensible, and it also has a European aspect to it.
Tanya Byron's new task force is seeking better information for parents and other users of video games. This seems reasonable. One cannot be enthusiastic about the idea that young children are participating in horrible games.
But we should keep cool. The evidence justifying a more draconian stance is pretty thin.
Replay
Fearless or feckless? Have your say below or pelt me with emails here.
Thank you for bringing the issue to a mainstream computer magazine!
It needs more public attention!